DISCORD MACRO FUNCTIONS LIBRARY
by Lozareth
http://www.discordmods.com
This mod provides a lot of handy functions to be used with /script commands within a macro.
CancelBuff(buffName)
ChangeAction(actionID, actionName)
CheckForBuff(buffname, unit)
CheckForDebuff(buffname, unit)
CheckForStatus(statusname, unit)
CooldownRemaining(action)
CorrectBuff(buffname, dontcast)
EquipMainHand(itemname)
EquipOffHand(itemname)
EquipBothHands(mainhand_itemname, offhand_itemname)
ExtendedCheckForDebuff(text, lines, unit)
FeedPet(foodname)
GetActionID(actionname)
GetCurrentShapeshiftForm()
HealthLost(unit)
HealthPercent(unit)
ImAttacking()
ImInCombat()
IsActionCoolingDown(action)
IsGlobalCooldown(action)
IsPetAttacking()
IsValidTarget(spellname)
ManaLost(unit)
ManaPercent(unit)
PickupActionByName(actionName)
RunMacro(macroname)
SmartChat(text, nosaytoggle, unit)
TargetLowestHealthPlayer(party, raid, pets, actualHealth, unittoggle)
TargetLowestHealthTarget(party, raid, pets, unittoggle)
UseItemByName(itemname, dontuse)
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ImAttacking()
Parameters: none
Returns: true or nil
Desc: Returns true only if you have auto-attack turned on. This function is accurate
whether a mod has disabled PlayerFrame or not.
Alias: DMF_IA
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ImInCombat()
Parameters: none
Returns: true or nil
Desc: Returns true if you have aggro, if you're attacking, or if you're otherwise considered
in combat. This function is accurate whether a mod has disabled PlayerFrame or not.
Alias: DMF_IIC
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HealthPercent(unit)
Parameters:
unit - a valid unit ID. Unit ID's can be found at http://www.wowwiki.com/API_TYPE_UnitId
Returns: A decimal between 0 and 1
Desc: Returns the percentage of health remaining on the specified unit. If no unit is
specified it returns your character's health percent.
Alias: DMF_HP
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ManaPercent(unit)
Parameters:
unit - a valid unit ID. Unit ID's can be found at http://www.wowwiki.com/API_TYPE_UnitId
Returns: A decimal between 0 and 1
Desc: Returns the percentage of mana remaining on the specified unit. If no unit is
specified it returns your character's mana percent.
Alias: DMF_MP
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CheckForBuff(buffname, unit)
Parameters:
buffname - The name of the buff to look for or a few characters to find in the buff's name.
For example, "Power Word: Fortitude" or just "Fortitude" if you also want to find Prayer
of Fortitude.
unit - a valid unit ID. Unit ID's can be found at http://www.wowwiki.com/API_TYPE_UnitId
Returns: true or nil
Desc: Returns true if a buff who's name contains the string specified for buffname is found
on the specified unit.
Alias: DMF_Buff
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CheckForDebuff(buffname, unit)
Parameters:
buffname - The name of the debuff to look for or a few characters to find in the debuff's name.
For example, "Shadow Word: Pain" or just "Pain".
unit - a valid unit ID. Unit ID's can be found at http://www.wowwiki.com/API_TYPE_UnitId
Returns: true or nil
Desc: Returns true if a debuff who's name contains the string specified for buffname is found
on the specified unit.
Alias: DMF_Debuff
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CheckForStatus(statusname, unit)
Parameters:
statusname - The name of the status to look for such as "Disease" or "Poison".
unit - a valid unit ID. Unit ID's can be found at http://www.wowwiki.com/API_TYPE_UnitId
Returns: a number
Desc: Returns the count of the specified status that was found on the specified
unit. For example, if "Disease" is specified and 2 diseases were found, this
function returns 2. If no diseases were found, this function returns 0.
Alias: DMF_Status
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IsActionCoolingDown(action)
Parameters:
action - A number between 1 and 120 specifying the action to check or the name of an action
to check.
Returns: true or nil
Desc: Returns true if the specified action is currently cooling down.
Alias: DMF_ACD
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TargetLowestHealthPlayer(partyToggle, raidToggle, petsToggle, actualHealthToggle, unitIDtoggle)
Parameters:
partyToggle - 1 if you want to include party members, 0 otherwise.
raidToggle - 1 if you want to include raid members, 0 otherwise.
petsToggle - 1 if you want to include pets, 0 otherwise.
actualHealthToggle - 1 if you want it to check actual health instead of health percent, 0 otherwise.
unitIDtoggle - 1 if you want the function to return a unit ID instead of switching your target.
Returns: a unit ID
Desc: Checks the health percent of all the units you specified to include and targets the unit
with the lowest health percent.
Alias: DMF_TLHP
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IsPetAttacking()
Parameters: none
Returns: true or nil
Desc: Returns true if your pet is currently attacking. Works even if the default pet frame has been disabled.
Alias: DMF_IPA
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TargetLowestHealthTarget(partyToggle, raidToggle, petsToggle, unitIDtoggle)
Parameters:
partyToggle - 1 if you want to include party members, 0 otherwise.
raidToggle - 1 if you want to include raid members, 0 otherwise.
petsToggle - 1 if you want to include pets, 0 otherwise.
unitIDtoggle - 1 if you want the function to return a unit ID instead of switching your target.
Returns: a unit ID
Desc: Checks the health of the targets of units in your party or raid and switches your target
to the one with the lowest health.
Alias: DMF_TLHT
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CorrectBuff(buffname, dontcast)
Parameters:
buffname - The name of the buff to cast without a rank. For example, "Power Word: Fortitude"
dontcast - 1 if you don't want it to actually cast the buff.
Returns: spellid of the buff
Desc: Casts the highest rank of the specified buff that your target can receive.
Alias: DMF_CB
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UseItemByName(itemname, dontuse)
Parameters:
itemname - The full or partial name of an item to use.
dontuse - 1 if you don't want it to actually use the item.
Returns: bag, slot for container items; id, slot for inventory items
Desc: Searches your equipped items then your bags for an item with the specified name and
uses it
Alias: DMF_UIBN
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IsValidTarget(spellname)
Paramenters:
spellname - A spell's name without a rank. For example, "Mana Burn".
Returns: true or nil
Desc: Returns true if your current target is a valid target for the specified spell. For example, if you
have a beast targetted and you use "Shackle Undead" for the spell name, it will return false. But
if you have an undead unit targetted it will return true.
Alias: DMF_IVT
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GetCurrentShapeshiftForm()
Parameters: none
Returns: name,id - id is the id # of the form, name is the name of the form
Desc: Returns the id number and name of your current shapeshift form (Bear Form, Stealth,
Defensive Stance, etc.). Id will be 0 and name will be "Humanoid" if you aren't in a form.
Alias: DMF_GCSF
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GetActionID(actionname)
Parameters:
actioname - The name of an action on one of your hotbars.
Returns: the id number of the specified action
Desc: Returns the id number of the specified action for use in functions such as UseAction.
Alias: DMF_GAI
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HealthLost(unit)
Parameters:
unit - a valid unit ID. Unit ID's can be found at http://www.wowwiki.com/API_TYPE_UnitId
Returns: a number
Desc: This function returns the amount of health the specified unit has lost.
Alias: DMF_HL
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ManaLost(unit)
Parameters:
unit - a valid unit ID. Unit ID's can be found at http://www.wowwiki.com/API_TYPE_UnitId
Returns: a number
Desc: This function returns the amount of mana/rage/energy/focus the specified unit has lost.
Alias: DMF_ML
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EquipMainHand(itemname)
Parameters:
itemname - The name of an item in one of your bags.
Returns: nothing
Desc: Calling this function will equip the specified item in your main hand.
Alias: DMF_EMH
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EquipOffHand(itemname)
Parameters:
itemname - The name of an item in one of your bags.
Returns: nothing
Desc: Calling this function will equip the specified item in your off-hand.
Alias: DMF_EOH
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EquipBothHands(mainhand_itemname, offhand_itemname)
Parameters:
mainhand_itemname - The name of an item in one of your bags.
offhand_itemname - The name of an item in one of your bags.
Returns: nothing
Desc: Calling this function will equip mainhand_itemname in your main hand and
offhand_itemname in your offhand.
Alias: DMF_EBH
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CooldownRemaining(action)
Parameters:
action - the name or ID of an action on one of your hotbars
Returns: a number
Desc: This function returns the number of seconds remaining in the specified action's
cooldown. It will return 0 if the action isn't cooling down.
Alias: DMF_CR
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IsGlobalCooldown(action)
Parameters:
action - the name or ID of an action on one of your hotbars
Returns: true or nil
Desc: This function returns true if the specified action is currently affected by the global
2 second cooldown. It will return nil if it's not cooling down or if it's affected by a longer
cooldown.
Alias: DMF_IGC
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FeedPet(foodname, foodname2, foodname3, foodname4, foodname5)
Parameters:
foodname - the name of an item in one of your bags
foodname2-5 - Optional parameters to specify other foodnames to look for if it doesn't
find any of the preceding foods.
Returns: nothing
Desc: This function scans your bags for the specified food item and automatically feeds
it to your pet.
Alias: DMF_FP
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SmartChat(text, nosaytoggle, unitID)
Parameters:
text - The chat message to send.
nosaytoggle - If true, the function will do nothing instead of use /say.
unitID - Specify a unitID of someone to send a whisper to.
Returns: nothing
Desc: This function does one of two things. If you supply only the text parameter, it will
send that text to the raid channel if you're in a raid, the party channel if you're in a party, or
the say channel if you're running solo. If you set nosaytoggle to true, it will do nothing if
you're not in a raid or a party. If you specify a unitID, it will whisper the text parameter to
person at the specified unitID (useful if you always want to whisper party member 1 for
instance).
Alias: DMF_SC
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ExtendedCheckForDebuff(text, lines, unitID)
Parameters:
text - The tooltip text to look for.
lines - The number of tooltip lines to check. Defaults to 5.
unitID - The unit ID who's debuffs you want to check. If left out, it defaults to player.
Returns: true or nil
Desc: This function checks through all of the specified unit's debuffs and looks for the
text you specified in the body of the tooltip for those debuffs. If it finds the text, it
returns true.
Alias: DMF_XDebuff
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RunMacro(macroname)
Parameters:
macroname - the name of the macro to execute
Returns: nothing
Desc: Executes the specified macro. Yes, this can be used to create looping macros.
Alias: DMF_RM
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PickupActionByName(actionName)
Parameters:
actionName - the name of the spell, item, or macro to pickup
Returns: true or nil
Desc: Searches through your spells, items, and macros until it finds one with the name
you specified and picks it up. Returns true if it picked up an action. Can be followed by
a call to PlaceAction(actionID) to drop the action into a slot. Order of checking: macros,
spells, container items, inventory items.
Alias: DMF_PABN
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ChangeAction(actionID, actionName)
Parameters:
actionID - action ID of the action to replace
actionName - name of the new action to place at actionID
Returns: nothing
Desc: Replaces the action located at actionID with the action specified by actionName.
Alias: DMF_CA
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CancelBuff(buffName)
Parameters:
buffName - name of the buff on you to cancel
Returns: nothing
Desc: Cancels the specified buff.
Alias: DMF_CNB
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