General

Class Priority: Sorts groups by this priority when sorting is set to class sort in Group Options.

Debuff Priority: Whenever a UnitSytle's background or border type is specified, whichever debuff has a higher priority it will show up that color.

Buffs

1st checkbox: Show buffs in group windows.

2nd checkbox: Show buffs in Buff Monitor.

3rd checkbox: Show buffs in Tank Monitor.

Drop Down Box: Puts a specified raid icon above people with that buff.

New Buff: Adds new buffs to the list. If a buff has a single and group target version add them in the appriopriate field, group name is for the group version if applicable.

Debuffs

See Above.

Cure Options

Use lowest version: Uses lowest rank of spell if available.

Cure Priority: Priority list for curing group/raid members.

Quick Add: Quickly add people by group numbers or classes.

Ignore/Skip List: Allows you to add debuffs to skip classes or ignore the debuff altogether.



Group Options

Group: Add new groups, delete current groups, and restore default groups.

UnitStyle: Select which style you want to use with this frame.

Health: Only Health meters between those values will show up.

Sorting: Sort by alphabetically, class, health, or group. Clicking dead and offline people sorts them to the bottom.

Dead/Offline: Hides or shows only dead and offline people.

Layout: Backwards, windows expand upwards when adding new people. Grid, displays the raid members evenly in a grid.

Monitors: Select to turn a frame into a monitor.



Unit Frame Options

Frame: The box everything is enclosed in.

Status: Indicates stealth, feign death, dead, offline, etc.

Health Bar
Solo Height: Use when you are hiding rage, mana, energy.

Pvp: Indicates pvp status with the pvp icon.

Range: Indicates range with 4 variables, 10 yards, 30 yards, visible target, and not visible target.

Voice: Indicates someone talking in Ventrilo, bind your Ventrilo push-to-talk key to this in the WoW key bindings.

Buff Count: Number inside the buffs, for stackable buffs.

Keybindings: Very configurable bindings for mouse and keyboard.
Examples: Creating a raid window for only dead people and make a binding where you can click that person and it automatically casts rez, automatically heal people on the emergency monitor with a click, assist people with a single click, etc.

Point: Point on the frame to attach to something.
Relative: Where the above point attachs to another frame.
Attach: The frame it attachs to.
Frame Level: Use to make a frame "sit" on top of other frames.